![]() Ranking between all participating players in your Guild. Ranking between all participating players in your Age. Ranking between all participating players in your World. Only battles when you attack another player and win counts. Ranking against yourself in a Personal League. Points resets every first day of the month. There are four types of Rankings which can be seen in the table: The battle history and the amounts of ranking points gained and lost can be seen in the Log screen. But as a defender you can only win/lose points up to 5 times a day. When there are no suitable opponents to be offered, a random NPC is selected instead.Ĭlick to show Hard Opponents' Army BoostsĮach battle fought provides or deducts ranking points. The following Great Buildings do not apply their function in the PvP arena, although they work in other battles: Also the attacking army has to be set up before using an attempt. No matter if you lose or win that battle, the three available opponents will be randomized again.Ī defending army, independent of the city defense army, has to be set up for the PvP Arena. However, it is possible that upon using the refresh button, the same opponents may appear. If the player is unsatisfied with the choice of availabale opponents the refresher button can be used for free, and there will be a cooldown of two hours to be re-used, unless using 75 Diamonds. Guild members and people from your Friend list can not appear as opponents as they are excluded from the matchmaking. Hard opponents can be up to 3 Ages higher than you. Medium opponents should be on the same Age as you. Easy opponents are one Age lower than you. If there are no opponents available from the player base the system will give an option of an NPC opponent instead. For each of the opponents, the system's evaluation of the opponents battle strength (easy, medium, hard), the opponents attack and defense percent as well as the opponents age is given. The player gets to choose between three different opponents that are selected randomly. Every further attempt will cost 20% more than the one before and the cost resets every week. The cost for the first attempt is given in the table below. It is also possible to buy attempts using Medals. It's an ongoing event, so the attempts are not reset after the rewards are given out each week.Īdditional attempts can be bought for 50 Diamonds each, it is possible to buy them one a piece or fill the whole bar with attempts at once. If the bar is filled with less than 5 attempts, a free attempt will be generated every 2 hours. In the beginning when the player starts taking part in the Arena for the first time it will be with a bar of 5 attempts. 4.2.6 Distribution of the Age Specific Rewards.On Januthe reworked version of the PvP Arena was released on Beta. The PvP Arena was temporarily deactivated as of Septemon all servers for the developers to rework the idea. Before unlocking the feature, the tower will be in ruins.Īfter it was tested on Beta since Jfor a couple of weeks, it was released on Augonly on the EN servers for expanded testing in a live setting. The PvP Arena can be accessed via a tower building at the east coast of the northern sea. This feature is first unlocked when researching the technology Mercenaries in the Early Middle Ages. Players not participating for two consecutive weeks are excluded from the feature, but they can always return to it upon request. As a chance when doing battles, according to their performance at the weeks end and progress in a monthly personal league. Rewards are credited to all participating players in multiple ways. The PvP Arena is a feature for all players of a server to compete and to show their battle progress against other players of the same server on a weekly basis.
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