“The more people were playing, the more they were engaging in behaviors that reflected making new connections - making Facebook friends, introducing themselves to someone new, exchanging phone numbers with someone, or spending more time with old friends and learning new things about them,” Bonus says. Players were more likely than nonplayers to be making new friends and deepening old friendships. “But, for the most part, the Pokemon Go players said more about positive things that were making them feel their life was more worthwhile, more satisfactory, and making them more resilient.” ![]() “People told us about a variety of experiences with differential relationships to well-being,” Bonus says. More than 40 percent of their respondents turned out to be Pokemon Go players, and those people were more likely to be exercising - walking briskly, at least - and more likely to be experiencing positive emotions and nostalgia. The researchers, including grad student Irene Sarmiento and communication arts Professor Marie-Louise Mares, surveyed about 400 people three weeks after the game was launched, asking questions about their emotional and social lives and levels of physical activity before segueing into Pokemon. “There’s this idea that playing games and being on your phone is a negative social experience that detracts from things, but there haven’t been many chances to ask large groups of players about their experiences,” Bonus says. To Bonus and grad student collaborator Alanna Peebles, the immediately large pool of players presented an opportunity to capture the effects of augmented reality games - apps like Pokemon Go that make use of mobile technology to lay the playing field and rules over the real world. ![]() Even in the first few weeks following release of the game - in which players “catch” wild, virtual Pokemon creatures lurking in places like parks and public buildings, and train them to do battle against one another - players were easy to pick out on sidewalks. Pokemon Go creator Niantic now claims 65 million regular users and more than 650 million app downloads. Pokemon GO players “catch” wild, virtual Pokemon creatures lurking in places like parks and public buildings. “But you also saw people really enjoying it, having a good time together outside.” “There was plenty of negative press about distracted people trespassing and running into trees or walking into the street,” says Bonus. James Alex Bonus, a UW–Madison graduate student studying educational media, says he joined the throng playing the game when it was new, but was surprised by the mix of reactions in news coverage. Their work, newly published in the journal Media Psychology, shows that Pokemon Go users were more likely to be positive, friendly and physically active. That’s the finding of media researchers from the University of Wisconsin–Madison who leapt to study the wildly popular mobile game shortly after its release in July 2016. ![]() If new research is any indication, Hannah is more likely to be happy than non-Pokemon players. The reasons for why people stopped playing the game included technical challenges, slow progress in the game that required more effort increasingly, and lack of variation and content.Undergraduate Hannah DeBrine searches for a virtual Pikachu character while playing Pokemon Go outside Helen C. Further, the motivation and motives for playing the game include having a fun and immersive experience, getting physical exercise, social reasons, and nostalgia related to the Pokémon universe. The main conclusion is that Pokémon Go has an apparent positive effect on its player’s physical, mental, and social health, although this effect only lasts as long as the player plays the game. The literature review identified fifty-nine studies related to the topic, which were accepted according to the inclusion and exclusion criteria and the critical appraisal. This paper presents the results from a systematic literature review on how the game affects physical, mental, and social health and the players’ motivation for starting, keep on, and stop playing the game. There have been published some systematic literature reviews related to Pokémon Go, but few address health effects beyond the physical health of playing the game. Pokémon Go is one of the most successful mobile games of all time and has motivated its users to become physically active, socialize, and spend more time outdoors.
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